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KOTOR II Guardian Guide (Originally by SirCerberus). She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. I just got back into playing KOTOR 2 again and I'm shredding enemies so far. A player can focus on blasters, grenades, or lightsabers. This build uses the Force Suppression, Force Resistance, Force Push, Stun, and Burst of Speed. Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle. Intelligence is the least important skill for a Guardian. I could force jump and 1hko most enemies, or I could 1 shot with power attack. CON affects your health and somewhat more importantly the implants you can equip. One type of build that many players don't try is a character that uses explosives as their main weapon. The games recommended is a good way to start. Important thing is that second rank grants your +1 Attack per round and second +2 Attacks. Out of all the three classes, Guardians receive the most Hit Points after leveling up. This build is probably very close to what many players wanted their Jedi to be on their first playthrough. This item will only be visible to you, admins, and anyone marked as a creator. Information about your use of this site is shared with Google. Dont worry about support powers for your main character, but no make sure you give them to the NPCs in your party if you choose a Jedi Guardian. I'm just saying what I've seen in speculation. RELATED: Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible. With some games, especially Bioware games, it pays to make a character good at communicating. A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. Players want to take two-weapon fighting, Flurry, and Heavy Armor Proficiency for the Sith Mask. The player should remain at level three until after Taris. This build uses the Scout class combined with the Sentinel Jedi class. This is an attempt to grind out a min maxed soldier guardian build that pushes 13 persuade and 17 repair just because. As far as powers go its completely up to you, but seeing as how you seem to be into a light side build with little to no wisdom (being the strongman build) id focus on getting mainly light side powers but up to you. And can you use jedi powers with it? Really, this is a question for role-playing. I am a 30-something year old who played the original game on XBox back in 2003. That is a master with the lightsaber that can zip around during a fight dispatching enemies with a swing of their lightsaber. The Speed Demon build is designed to speed across the battlefield with such speed that the enemy won't know what hit them. If youre focusing on defensive powers, its a good idea to keep on the light side of the Force, but if you want to use offensive powers, you should definitely be a dark side jerk. It only takes a minute to sign up. I'm actually doing a cross-class character with a Guardian and a Master hybrid. Expect to reload the game a lot. Affect Mind If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. There are three different potential starting classes to pick from. but there is one thing that. Build: Soldier Light Guardian, HK-47, Jolee. I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. WIS&CHA could use a drop to up STR, but that's not very balanced for what I think is your first time in Kotor II. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. If you would like to understand more about the mechanics that KotOR is based on, I am happy to answer questions. I havent leveled him until I turned him into Jedi and than went full Dual Wield and Lightsaber Throw and Heal. This build is effective as it allows you to become a force-wielding monster. That being said I can offer some general build information, that gives no spoilers. Even though the lightsaber will be the Guardian's primary weapon, it's foolish to discount the use of Force powers in a fight! Hopefully you find this helpful! DS Scout 2, Guardian 18. Kotor 2 Jedi guardian build all stats I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. It is, right? We include affiliate links in articles. The idea of a Heavy Armour anything in KotOR is difficult to stick with and you managed to get all the Perks of Heavy Armour with all the benefits of being a Jedi. Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. Valve Corporation. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. This build's primary attributes are Strength and Wisdom; secondary attributes are Dexterity and Constitution. It would help if you paired the build with offensive force abilities such as force choke and force storm. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. All rights reserved. For those new to KOTOR, just know that he (or she) is a Sith Lord suffering from amnesia and is the protagonist in the game. I was tempted to be a Sentinel/Weapon Master, but at the same time I feel like I want to continue my same character from KOTOR 1 and stick with Guardian and then continue the pure brute melee, so Weapon Master. With this in mind, the Jedi Consular class is ideal for this build. I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. This build primarily uses blasters, but when enemies get too close, switch to a lightsaber. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. I wanted to try my hands on heavy armored character, because thats what Ive never did before just because of the fact, that you cant use most of the Powers. A higher Intelligence grants more skill points per level. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. the time your max level (20). When youre building one you should think about focusing on Strength, Dexterity, and Constitution. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Make sure to throw a point into the physical attributes (STR, CON, DEX) from time to time too. Connect and share knowledge within a single location that is structured and easy to search. Fans have a satisfying level of freedom to customize the Jedi Exile as they see fit. Will he be an effective unarmed combatant despite lagging behind in his Unarmed Specialist feats, or should he use a lightsaber? What Is the Difference Between 'Man' And 'Son of Man' in Num 23:19? Flurry will give you 1 bonus attack per round without any drawback. The Jedi class should be either Guardian or Consular. As you can see, I havent mentioned third companion. Skill points aren't that hard to come by, and you always have T3 to handle that stuff in a pinch. Shame that those two buffs doesnt stack, but hey, 4 Attacks per round with Flurry in Heavy Armor is still awesome. MORE: Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss. Feats for this class should include Lightsaber Focus, Flurry, Jedi Defense, Dueling, and Conditioning feats. You forget screaming eagle that with finesse Dex also gives you Hit as well as AC plus reflex where as Str is just Dmg and Hit..you hit more and get hit less with Dex Finesse so Str is meh when you can float like a Yoda and sting like a Windu. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Best used with light armor or robes. Anyone capable of defeating any Jedi or Sith they encounter shouldn't have much problem with a droid or bounty hunter. And general advice for someone playing as one in KOTOR II? RELATED: Star Wars: Knights Of The Old Republic 2 - How Long To Beat. First off, on the question of Armor: Forget force powers, give him the heaviest armor he can wear. Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight. Last rank is pretty much AoE stun and who wouldnt want that, right? They'll still have enough skill points to invest in what they want throughout the game. As for other upgrades, go for pure Damage. Let Kreia buff you up with all possible buffs and then let her cast some Lightings on your enemies. It works for either light side or dark side, but dark side is the optimal choice. Thats mainly because me and Kreia could handle pretty much everything, so third companion was mostly acting as cannon fodder. I suppose that if you're going DS you could just get the Affect/Dominate Mind powers, but I would definitely not totally ignore the Persuade skill. Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. Thanks, DB. These skills are highly recommended. This build starts with the Soldier class and switches to the Guardian Jedi class. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. Treat Injury is a solid combat choice. Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. I am more than happy to answer questions. Was not expecting a super informative message like this. Players will also want to max out their Force Resistance power. (Because that way theyll reach the ground much faster. RELATED: The Best Companions In Knights Of The Old Republic 2. He won't keep up with, say, the Handmaiden or Atton, no, but he should be able to outperform Kreia or the Disciple with Power Attack and good gear for Unarmed damage. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. If you're looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. Look at your Wisdom too, since that'll help with your force powers. 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