Privacy Policy. ._1LHxa-yaHJwrPK8kuyv_Y4{width:100%}._1LHxa-yaHJwrPK8kuyv_Y4:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._1LHxa-yaHJwrPK8kuyv_Y4 ._31L3r0EWsU0weoMZvEJcUA,._1LHxa-yaHJwrPK8kuyv_Y4:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._1LHxa-yaHJwrPK8kuyv_Y4 ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} Play deaf, it's 12 free points. Being even drowsy drastically reduces your melee damage output. This in turn will help your character not to get panicked as quickly. You can just eat more or less and eventually it will be free points. And do they have any negatives that stick forever? Considering that cabbages are the main/only good crop to grow you need few squares of land to grow cabbage, and if you're farming is high it just means you need to plant slightly less crops, which already doesn't take up much space. I also guess I value stealth over survival more than you do lol, I do agree tho there are some things I didn't consider, like with organised. Generally high-fat foods are going to be easy to find. Kinda boring to sit through, though. -1 Fitness. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You can really live without this one, 6 points is costly too. I guess it is really playstyle dependent. Water is very easy to find, not worth 6 points, stops you from taking high thirst. Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. Since if you know what you're doing the only potential downside is noise, and many people don't care about noise in the first place (they drive quite noisy and/or poorly tuned vehicles). If youre being stealthy you can generally avoid getting into danger but youre right. Very useful for finding Axes and Sledgehammers. You gain a form of 'Brave' after surviving long enough. So, here is the list of all Positive Traits in Project Zomboid ranked from best to worst: Fast Learner . In order to start playing, your points must have a total of 0. The farming skill itself isn't THAT useful though and your points will often best be spent elsewhere. If you get -1 fitness from weight trait you'll need to be a Firefighter or else this trait is terrible and completely wasted. I play with all loot set to extremely rare except for melee weapons set to rare and guns/ammo set to normal. It's entirely unnecessary. Too expensive take hiker instead. Seriously, getting both of these will be a slog at the start but thanks to the new exercise system introduced into the Build 41 version of the game you can get your fitness level up by utilizing it. It's an absolutely amazing trait. Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer. Allows you to detect zombies behind you at a greater distance. I imagine most players that die in combat die because they weren't backing away fast enough. Organized also increases storage size of backpacks and shelving and whatnot. Stops you from reading skill books, massively reducing your skill XP gains. Avoid. Don't really need it if you have a profession that gives maintenance though. Players have shared screenshots of thousands and thousands of cigarettes in their inventories. Athletic has an edge over strong, as exhaustion is a killer. I can recommend using agorophobic and Adreneline junkie so you run much faster while outside at the trade for being panicked. I mostly agree with your list but I also play in sandbox so some of my settings change the importance of things. PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. Horrible. Plus the fact that each of them gives you 10 whole points to spend on skills is wild. No brainer. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. The 10 Best Negative Traits in Project Zomboid - Build 41 While water will shut off during the first month of the game, it's easy to find . Of course things like cats eyes will be more useful when the world is set to pitch black nights, and other perks have specific uses to peoples playstyles so you may find them occasionally more useful than I may have rated them. Someone feel free to correct me if I'm wrong. Funnily enough this is the one negative trait that actually includes a little positive effect as well. Thanks for posting your list! Note: the ratings are aimed towards new players on default settings. High Thirst Points: +6 Effect: 200 percent increased thirst. Multiple presets can be made to save a combination of a profession and multiple other traits which offer utility to the players that are eager to get right into the action. I really dislike playing with this perk, but it isnt entirely detrimental. It's not just easy, but the benefit isn't a big deal. 4 points, too. Project Zomboid Best Negative Traits Tier List - Get Droid Tips I don't understand why people like it. Outdoorsman: I never take it. It really does much of the same as Fast Reader when it comes to saving time, and you rated that a 2. The first one is called Positive Traits and these perks make your character stronger. Pacifist, despite what it says, only makes you get 30% less experience with weapons. There really isnt a best build for the game. It might even be less than 1 per second. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. If anything the two numbers should be swapped, but as knowing how they work and having experience with the game, I'd put them more at like graceful 3 inconspicuous 2. Maintenance is great though. ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}.icon._1LLqoNXrOsaIkMtOuTBmO5{height:20px;vertical-align:middle;padding-right:8px}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} Best of all you get a whole 6 points at your disposal to spend. Also prevents you from using the radio for weather/helicopter event warnings. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} I also play with insane population so you would think inconspicuous would be useful but its actually more helpful to let zombies be able to notice you from a greater distance. Long-term, these traits can be great for getting some of the good traits. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. Is there any reason to not grab Weak, Obese, and Unfit? Want an overweight lumberjack? Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. This list will show you my personal favorites and make you think of some traits you didn't consider before. But that being said, if you want a character that is going to survive for a very long time, this doesnt really matter. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} +1. Traits | Project Zomboid Wiki | Fandom Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-medrectangle-4','ezslot_8',113,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-4-0'); if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-narrow-sky-1','ezslot_16',146,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-narrow-sky-1-0');Considering that you can get water through many different sources all the way through the game, I generally consider this free points. When coupled with Outdoorsman which removes the negative side-effects of weather you can make a pretty good character for living off the grid. Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through? Starting the list off with one of my favorite negative perks it is time to talk about high thirst. Panic while performing first aid isnt really an issue. Keen Hearing: 3/5 simply because it's very useful and pretty much guarantees you'll never be caught offguard by a zombie behind you (at least as long as you're not fast-forward, but even then I think it auto-slows-down). Both fitness and strength are very hard to level up. Sure, reading will be a bit slower that normal but when you can triple the speed of the game whenever you wish to skip the reading, it doesnt really matter. The reason is because the penalty is given to you from being overweight, and not picking the trait itself. Only worth taking if you have slow modded vehicles. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} To achieve this, you will need to balance out positive traits with negative ones. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? This list will show you my personal favorites and make you think of some traits you didnt consider before. It reduces the amount of time spent sleeping, increasing the number of hours you can remain awake before the tired moodle appears and giving you more time in the day for whatever. Project. What pacifist actually does is lower the experience gain for weapon-related skills. Positive traits in Project Zomboid give players a specific advantage. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. Press question mark to learn the rest of the keyboard shortcuts. Useful for stealth, but you can always just stop moving to avoid making sound. Free points. Just sleep through the nights or carry a flashlight, its that easy. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} So over time your panic generation decreases so it kinda goes away, also you can stand outside and click on something to sleep on and it'll work, you can also speed up time and your panic will go down, then right click sleep. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not relevant after all books have been read, neither is slow learner after all skills are maxed out / max level is reached. For only 2 points this perk is a must-have. Reduces container capacity by 30%, including vehicles. That fire officer + underweight combo is pretty awesome. The major reason obese is considered bad (though I usually take it anyways) is because it reduces your fitness. The problem being, this is per tick, so if you're on a tile for 9 ticks and there is a 92% chance, you'll almost always likely be seen regardless, because it's not a 92% chance the whole time, it's 92% chance per tick which happens extremely fast in terms of gameplay. Even with prone to illness and prolonged periods of being soaking wet I've never caught a cold. [Top 10] Project Zomboid Best Traits That Are Excellent Expensive for what it is, but it gives cars extra storage space which is occasionally very useful. Allows you to keep a regular schedule, stay out of the dark, and excercise/forage/run/fight more before getting sleepy. Leveling farming is kinda easy, just read a farming book and collect the crops. Good with adrenaline junkie, but panic can really screw you over in combat. Just avoid getting fractures and you will barely notice you have the trait. Avoid this like the plague. Scratches and Lacerations you can heal from but theres no coming back from bites. Many argue that players can remove the Out of shape trait as long as they exercise regularly and increase their fitness. Looking through the list, I think you got them all. Always love learning the little quirks like this in the game. This trait would be a hard sell even as a negative. To stop crashing all the time, drive slower. I replace hemophobic with claustrophobic, there are a few tricks that make it not a big deal. By using the aforementioned exercise system and making sure youre only eating your greens, you can shed off some kilos easily after picking this perk. In short, when you get injured, just avoid combat and take it easy for a few days and let your wounds heal. On the flip side weak is very good points for this reason. 2 High Thirst. Maybe useful when multiplayer releases, but until then this perk is basically useless. First aid is not. Why the hell did i think writing this was a good idea this took like an hour fuck AAAAAAAAAAAAAAAA. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} But let me convince you why pacifist is a good choice. Wakeful. Keen Hearing greatly increases that radius, letting you "see" threats coming from farther away. As such, the negative traits we have chosen are quite possibly the least harmful ones in the game. Traits Traits are attributes or behaviors that effect how your character interacts with the world. Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. Categories Community content is available under CC-BY-SA unless otherwise noted. Prone to illness makes you more likely to get a cold but outdoorsman makes you less likely to get and cold and you're something like 90% less likely to get scratched on a tree which also covers thin skinned. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not . The ones that can be remedied are, from the top of my head: Very Underweight, Underweight, Overweight, Obese - all weight ones can be managed through nutrition intake, Out of shape, unfit - by training fitness. Though all of them are useful in their own ways, the following traits are the best to pick up. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Not worth 1 extra point. Ranking All Negative Traits in Project Zomboid - YouTube Foraging will keep you well fed thru summer and trapping will keep you fed thru winter. A great one to take with pacifist is Fast Learner as it will end up in a net positive multiplier for weapons. https://discord.gg/theindiestone, Press J to jump to the feed. I'd love to hope in Discord and go over some mechanics of the game in debug mode while streaming if anyone is curious! The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. It doesn't just make noises louder for you, but specifically gives you eyes at the back of your head (short range). It's a pretty genuine tradeoff, not to mention it's annoying to listen to most game sounds muffled. Best traits in Project Zomboid - Dot Esports However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. the new exercise system introduced into the Build 41 version of the game, 10 best traits to take in Project Zomboid, How to Forage in Project Zomboid Build 41.60 (Search Mode), How to Stitch Wounds in Project Zomboid Build 41. It is 99% the answer to all these posts. Will hurt your stealth a bit, but not too much. Basically anything you can put stuff in to. Create an account to follow your favorite communities and start taking part in conversations. I think speed demon also increases your gas consumption so thats yet another reason not to take it. All rights reserved. Getting into a zombie's line-of-sight is almost always a bad idea, so this perk hurts newer players a lot more than it hurts experienced players. Unhappiness rises when tobacco is not smoked. Farming is a pretty essential skill in PZ, and the XP and level boost this gives are nice to have. Its also very cheap considering the bonus. Which DOES affect stamina. ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} Possibly the most harmful traits you can take. I never play without it. I like it, but more importantly a lot of other people consider it very useful as well. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? I agree that dexterous is mandatory and I couldnt play without it. Waste of points. The bonus to crafted structures is nice too but not a major selling point. -1 fitness, Description: Reduced running speed, low endurance and prone to injury. Pair with cowardly (or agoraphobic) and you have a very speedy character. Only downside is sometimes you have nothing to do in a day, leaving your character to get bored and depressed, but thats what sleeping pills and exercise are for. First Aid is such a brokenly bad skill it shouldn't even be in the game currently. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} Consider stout and fit if you don't have the points. Both of these traits will make your character pretty much useless when it comes to running around or doing anything at the start of the game. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. Becomes a less of an issue with fast learner, but having high levels in weapon skills is essential for combat. I'm ranking all negative traits from More Traits mod in Project Zomboid!Check my top 10 best traits video: https://youtu.be/XedZcMPudMo-------Join me:DISCORD. The best traits in Project Zomboid are Short Sighted, High Thirst and Weak Stomach, they are examples of traits that cause little to no inconvenience and or are easy to fix. In addition to slow reader and slow learner, it looks like pacifist is just an XP penalty for weapons, so it could be taken alongside them if you're willing to put up with all that extra grind. Anything that increases endurance loss will probably get you killed. Underweight knocks you down to 8 and is pita to grind. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} Handy: 5/5 literally the only trait to give Maintenance, AND the only trait to give Carpentry. To anyone asking how to enter or remove something from game. One thing that I didnt take into account when making that list is the fact that to pick these positive traits, youre going to have to take some hits. HOWEVER, they can be overcome after a few months making them free points. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. Im not sure why you rate hiker and gardener so highly. Some people don't care though hence why in the middle at 3/5. Most positive. If your character is lucky enough to live for a couple of months, claustrophobic will be completely gone. Also makes vehicles louder. Negative Traits That Can Go Away :: Project Zomboid General Discussions Description: Increases the chance of scratches, lacerations or bites breaking the skin. New players are going to be better off with thick-skinned as it makes the game just a little bit more forgiving. As its an RPG game you are developing your own story, so play as you wish. and the bonus to build times and construction strength are great too. You'll never get cold in this game (on default climate settings) with all the access to clothing layers, and how unpowered buildings magically heat for huge amounts. 7. I've never found food to be a massive issue in this game, just forage for a few hours and you'll have enough food for the week. Like I can be facing forward and hear an out-of-place moan and know that there's a zombie behind me but still not in my perception circle. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} With Sunday Driver, your vehicle will not perform when you need it. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. They need to give it more features and make it much stronger. Plus, you can easily speed the process up by hitting the fast-forward button at the top of your screen. For only 2 points, this trait is a steal. And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. Dont take this. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. Most persist. Positive traits are available if you have some extra points spare to use before jumping into the game. Points added: +2 I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Otherwise, 5 free points. If you don't want to use the skill don't bother, but id encourage anyone to use this skill as much as possible. Sleepyhead 1/5. I mostly agree with you, with differences probably coming from differences in play style. Growing crops is great, but the benefit from farming skill is not significant enough. Detrimental. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-leader-2','ezslot_10',157,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-2-0');Okay I know what youre thinking, in a zombie survival game where you are beating down enemies you want to be able to hit as hard as possible.